
| ISBN: 9781555707095 Published: 2010 6x9 | 125 pp. | $55.00 Request an Exam Copy | WorldCat record
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Author Kelly Czarnecki shows you how to host gaming events for all different types of users. You’ll learn to select systems and resources best suited to your library and budget, plan programs, and develop a circulating collection. Czarnecki gives you step-by-step instruction for implementing an array of different programs, including video games, board games, magic gatherings, Guitar Hero Fests, and more. You’ll also find helpful techniques and best practices for marketing your gaming program and evaluating its success, as well as examples and insight from librarians running highly successful gaming programs.
This easy-to-follow Tech Set title gives you the guidance you need to satisfy current and new users with exciting and educational gaming services!
See the rest of the titles in this ten-book series at http://www.neal-schuman.com/techset.
-- Library Journal, June 2010
 
"This book does a fantastic job detailing the practical aspects of gaming as content and community activity. It is comprehensive and deals with games of all sorts in different contexts. Czarnecki has put together an impressive toolkit."
-- - Aaron Schmidt, Digital Initiatives Librarian for the District of Columbia Public Library
 
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